Here is how you unlock All Vocations!

Dragon’s Dogma 2, my beloved. The first game was way ahead of its time and it was massively underrated for the masterpiece it was. However, it’s a different story with Dragon’s Dogma 2 thanks to all the marketing and promotional material they showed – promotional material that had showcases of all the “Vocations” or in more popular terms – classes that you can play as in the game.

Warrior, Thief, Sorcerer, Mystic Spearhand are just some of these vocations you can play as, and only a few (4) of them are unlocked from the start. So how do you unlock the rest?

This guide should help you out.

How To Easily Unlock Every Vocation In Dragon’s Dogma 2

Warrior and Sorcerer

Once you finally get to the main city of Vermund Vernworth, you’ll finally get access to the real “Vocation Guild” that you only hear mentions of in some of the villages you visit on the way there.

There, the clerk at the desk will tell you that you can’t change your vocation to Warrior and Sorcerer because they lack the gear to equip you with since it was stolen. However, he then asks if you can retrieve the Greatsword and the Staff weapons that were stolen from a nearby mine.

It’s filled with Goblins and it shouldn’t be too hard, so once you get both of these items you can return back to Vernworths Vocation guild, and voila – you’ll have these classes unlocked for both you and your pawn.

Advanced Classes

So, the six basic classes are:

  • Fighter
  • Thief
  • Archer
  • Mage
  • Warrior
  • Sorcerer

These “Basic” classes can be used by your pawns, but the 4 additional advanced classes cannot. They are advanced for a reason, since some of them – such as the Trickster – require a lot of creativity from the user’s side to shine.

They are also slightly more overpowered than the rest for the most part, and having a party with all 4 of these classes would most likely break the game’s balance…

With how strong they are, it stands to reason that they’re harder to acquire, and here’s how you can get them.

Mystic Spearhand

You can get the Mystic Spearhand vocation by talking to Sigurd. He first appears in Melve Village during a dragon attack. To trigger this, you will need to progress the main quest until you get your first assignment from Captain Brant.

If you’ve missed Sigurd there, he lives in Harve Village which you can find relatively near Vernworth.


Ah, the Warfarer. A weird class name, to be sure – but it describes it perfectly.

It is a unique class in that it can use the skills and weapons from any vocation. You can create an imbalanced monstrosity by combining some of the strongest abilities in the game with this one… so how do you get it?

To get the Warfarer location you will need to reach the neighboring countryBattahl.

There are multiple ways to do this early without progressing the story too much. The easiest and fastest way is probably by climbing on a cart that’s going through the checkpoint gate in the Checkpoint Rest Town location.

  • There’s a hidden path going through a canyon-like area that ends up on the cliffs inside Battahl, and you’ll have to make a few tricky jumps to get down from here safely.
  • You can get beaten up by the guard in front of the gate and they’ll send you to the Gaol (Jail) in Battahl. Bribe the guards with 10K gold, and you’re free to leave. The wallet takes a hit with this one, but it’s the safest and quickest path to the Capital of Battahl.
  • You can progress the story until you get the pass, buy a Beastren mask, and go through the checkpoint normally.

Once in Battahl, you’ll have to find Lamond who resides in the Geyser Hamlet. He asks you to bring him Newt Liqueur and once you do, he’ll unlock the Warfarer vocation for your character.


Similarly to Warfarer, you’ll need to reach Battahl for this one. You will have to find the NPC/Ghost named Luz and once you talk to them, you can head back to Vernworth to change your vocation to the Trickster.

Now, the one obstacle to unlocking this class is whether or not there is a requirement to get the main quest “Flickering Shadows”.

For some players it unlocks after just talking to Luz, for others they have to get through the main quest enough to get Luz to spawn.

Magick Archer

The Magick Archer is somewhat similar to a hybrid class from the original game.

It’s a class that combines magic and archery, as it is in the name, and is – again – unlocked in Battahl. This one is unlocked through a side-quest called “Put a Spring in Thy Step”. To gain access to this quest you will first need to go through Drabnir’s Grotto and reach the Agamen Volcanic Island.

This is where the NPCs that give you the quest are. They are somewhat hidden, in a secluded area.

The quest asks you to find three Wildflowers and then escort Gautstafr to the Geyser Hamlet.

The road there will be dangerous, so be careful. If you recall, Geyser Hamlet is the place you need to go to in order to unlock one of the other advanced classes – the Warfarer.

By doing the “Put a Spring in Thy Step” quest will help you kill two proverbial Griffons with one stone.


It’s a bit of a hassle to unlock some of these Advanced Classes, but they are definitely worth it.

While there’s no reason not to play any of the original four, as they all have their benefits – these advanced classes are undoubtedly the stars of the show.

ALSO READ: How To Get And Use Wakestones In Dragon’s Dogma 2

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